#creatives


Inspiration — Grzegorz Domaradzki

I’ve been fol­low­ing Grze­gorz Domaradzki’s work for a while. His illus­tra­tions just have a hint of clean sketch­i­ness in them (in terms of those lines) that I’ve grown to love. Not only that, he also shows a break­down of his work­flow which def­i­nitely adds more of an inter­est­ing twist of how cal­cu­lat­ing his thought process could be fore­seen; only to pro­duce more respect at the works’ qual­ity and uniqueness.

Here are some of the ones that I have found awe­some in:
Con­tinue reading →

Dan Wieden of 2015

Check out this cre­ative job appli­ca­tion video by Yann Cor­lay to Wieden+Kennedy.

YouTube Preview Image

The back-story:

Tony D here.

Last week i received a jelly in the post sup­pos­edly from Dan Wieden. Sealed inside the jelly was a plas­tic box with a mem­ory stick in it. On load­ing, it played a film of Dan ask­ing me to hire the per­son who really sent the jelly. 

Talk about effort! The appli­cant had even done his home­work on my jelly wob­bling activ­i­ties. His port­fo­lio was also attached. If i’m hon­est the film and appli­ca­tion caught my atten­tion more than the work did, but still worth a cuppa for all that effort.

Good job Yann! Enter­tain­ing and cre­ative indeed.

PS. Even the Youtube account was on point: “DanWiedenOf2015″ =)

An Ode to UX Designers

One can go to the web and try to find a def­i­n­i­tion for User-Experience Design. They’ll find results such as this:

User expe­ri­ence (UX) is about how a per­son feels about using a prod­uct, sys­tem or ser­vice. User expe­ri­ence high­lights the expe­ri­en­tial, affec­tive, mean­ing­ful and valu­able aspects of human-computer inter­ac­tion and prod­uct own­er­ship, but it also includes a person’s per­cep­tions of the prac­ti­cal aspects such as util­ity, ease of use and effi­ciency of the sys­tem. User expe­ri­ence is sub­jec­tive in nature, because it is about an individual’s feel­ings and thoughts about the sys­tem. User expe­ri­ence is dynamic, because it changes over time as the cir­cum­stances change.

But some­times, ani­ma­tions can do more. Here’s a cou­ple by lyle on Vimeo.

ILUVUXDESIGN Part 1.

ILUVUXDESIGN Part 1.

Source via ILUVUXDESIGN.

Why Most Ideas Get Shot Down

Michael Iva’s man­i­festo, “100 Ways to Kill a Con­cept: Why Most Ideas Get Shot Down”.

So, you’ve got an idea. A big idea. But will your idea take flight? Not if you let your con­cept be killed by all the usual excuses you hear from your man­agers, your bosses, your spouses—excuses moti­vated by fear or pos­ses­sive­ness. In this wide-ranging man­i­festo, Iva offers you ways to per­suade some­one to embrace your idea, to not be swayed by neg­a­tive responses, and to uti­lize your creativity.

Here’s a list of cir­cum­stances that usu­ally fol­lows up once a con­cept is conceived:

  1. The boss won’t go for that.
  2. The lawyers won’t go for that.
  3. The accoun­tants won’t go for that.
  4. The client won’t go for that.
  5. The sales­peo­ple won’t go for that.
  6. The investors won’t go for that.
  7. So and so won’t like it.
  8. It’s not us.
  9. It won’t fit into our system.
  10. We’re not ready for that yet.
  11. I don’t think it will work.
  12. I don’t understand.
  13. Do you understand?
  14. Will any­one understand?
  15. What will they think of next?
  16. It’s polit­i­cally incorrect.
  17. It’s too complicated.
  18. It’s too late for that now.
  19. It’s too expensive.
  20. We’ll lose money.
  21. Con­tinue reading →